using System.Collections.Concurrent;
using System.ComponentModel;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.InteropServices;
using System.Text.RegularExpressions;
using FreeRedis;
namespace WCS.Core;
///
/// 世界用来管理下属System的执行周期,此为默认世界。也可以通过继承此类创建多个不同世界,不同世界的执行周期相互独立,不受其它世界延迟干扰。
///
[Description("默认世界")]
public abstract class World : DescriptionClass
{
public SystemBase[] Systems
{
get { return SystemGroups.SelectMany(v => v.Value).ToArray(); }
}
[DllImport("winmm.dll", EntryPoint = "timeBeginPeriod")]
public static extern uint MM_BeginPeriod(uint uMilliseconds);
[DllImport("winmm.dll", EntryPoint = "timeEndPeriod")]
public static extern uint MM_EndPeriod(uint uMilliseconds);
public T GetSystem() where T : SystemBase
{
var sys = Systems.FirstOrDefault(v => v.GetType() == typeof(T)) as T;
if (sys == null) throw new Exception($"世界{GetType().Name}中不存在系统{typeof(T).Name}");
return sys;
}
static ConcurrentDictionary WorldsInfo = new ConcurrentDictionary();
protected virtual void FrameInfo(WorkTimes wt)
{
WorldsInfo[this] = wt;
//if (wt.Total > Interval) Console.ForegroundColor = ConsoleColor.Red;
//Console.WriteLine(wt.GetInfo());
//Console.ResetColor();
}
static string LastInfo = "";
static void Print()
{
var info = "\n" + string.Join("\n", WorldsInfo.Values.Select(v => v.GetInfo().PadRight(200))).PadRight(1000);
if (info != LastInfo)
{
Console.CursorVisible = false;
Console.WriteLine(info);
Console.SetCursorPosition(0, 0);
LastInfo = info;
}
}
public void Log(T log) where T : ILog
{
var channel = Ltc.GetChannel();
if (channel != null)
OnLog(Ltc.GetChannel(), log);
}
protected internal abstract void OnError(Channel channel, Exception exception);
protected internal abstract void OnInternalLog(Channel channel, string msg);
protected abstract void OnLog(Channel channel, object logObj);
protected abstract IEnumerable GetChannelMsg(Channel channel);
internal void Publish()
{
var channel = Ltc.GetChannel();
if (channel != null)
{
var msgs = GetChannelMsg(channel);
var msg = string.Join("\n", msgs);
this.Ex().Publish(channel, msg);
}
}
#region Static
///
/// 世界是否启用成功
///
public static bool IsStart;
private static List _Worlds;
internal static List Worlds
{
get
{
if (_Worlds == null)
{
_Worlds = new List();
//_Worlds.Add(new World());//默认世界
var arr = AppDomain.CurrentDomain.GetAssemblies().Select(v => v.GetTypes()).SelectMany(v => v)
.Where(v => typeof(World).IsAssignableFrom(v) && v != typeof(World))
.Select(v => Activator.CreateInstance(v)).OfType().ToArray(); //自定义世界
_Worlds.AddRange(arr);
}
return _Worlds;
}
}
public static T GetWorldInstance() where T : World
{
return (T)Worlds.First(v => v.GetType() == typeof(T));
}
public static T GetSystemInstance() where T : SystemBase
{
try
{
return (T)Worlds.SelectMany(v => v.Systems).First(v => v.GetType() == typeof(T));
}
catch (Exception ex)
{
throw new Exception($"系统:{typeof(T).Name}未设置BelongToAttribute");
}
}
public static void StartAll()
{
MM_BeginPeriod(1);
Worlds.ForEach(w => w.Init());
foreach (var w in Worlds)
{
if (w.SystemTypes.Length == 0) continue;
w.Start();
}
var arr = Worlds.SelectMany(v => v.SystemGroups).SelectMany(v => v.Value)
.SelectMany(v => v.GetObjects().OfType>().Select(d => new { Sys = v, Obj = d }))
.GroupBy(v => v.Obj.Entity.Code)
.Select(v => new
{
Code = v.Key, Systems = v.Select(d => d.Sys.GetType().Name).ToArray(),
Worlds = v.Select(d => d.Sys.World.GetType().Name).Distinct().ToArray()
})
.Where(v => v.Systems.Length > 1).ToArray();
if (arr.Length > 0)
{
var msgs = arr.Select(v =>
$"设备{v.Code}同时存在于{v.Systems.Length}个系统:({string.Join(',', v.Systems)}),{v.Worlds.Length}个世界:({string.Join(',', v.Worlds)})中")
.ToArray();
var str = string.Join('\n', msgs);
Console.ForegroundColor = ConsoleColor.DarkYellow;
Console.WriteLine(str);
Console.ResetColor();
}
IsStart = true;
Task.Run(() =>
{
var i = 0;
while (IsStart)
{
i++;
if (i % 30 == 1)
{
Console.Clear();
}
Print();
Task.Delay(100).Wait();
}
});
}
public static void StopAll()
{
MM_EndPeriod(1);
foreach (var w in Worlds) w.Stop();
}
#endregion Static
#region Dynamic
public bool Stoped;
private readonly Dictionary TypeOrder = new();
private readonly Dictionary> SystemGroups = new();
protected Type[] SystemTypes;
///
/// 周期最小间隔时间(毫秒)
///
protected abstract int Interval { get; }
public DateTime Frame { get; private set; }
public World()
{
SystemTypes = GetSystemTypes();
}
protected virtual Type[] GetSystemTypes()
{
var sysTypes = AppDomain.CurrentDomain.GetAssemblies().Select(v => v.GetTypes()).SelectMany(v => v)
.Where(v => !v.IsAbstract)
.Where(v => typeof(SystemBase).IsAssignableFrom(v))
.Where(v =>
{
var attr = v.GetCustomAttribute();
if (attr == null) return GetType() == typeof(World);
if (attr.WorldType == GetType()) return true;
return false;
}).ToArray();
return sysTypes;
}
//public List Devices;
///
/// 初始化,实例化世界下的所有系统
///
public virtual void Init()
{
//Devices = Protocols.Generate(this);
foreach (var type in SystemTypes)
{
var sysDesc = type.GetCustomAttribute()?.Description;
Ltc.SetChannel(new Channel
{ World = Description, Stage = "Init", System = sysDesc ?? type.Name, Item = "排序" });
Set(type, 0);
}
var arr = TypeOrder.OrderBy(v => v.Value).Select(v => v.Key).ToArray();
var gs = TypeOrder.GroupBy(v => v.Value).OrderBy(v => v.Key).ToArray();
for (var i = 0; i < gs.Length; i++)
{
var g = gs[i];
var list = new List();
var sysArr = g.Select(v =>
{
var sysDesc = v.Key.GetCustomAttribute()?.Description;
Ltc.SetChannel(new Channel
{ World = Description, Stage = "Init", System = sysDesc ?? v.Key.Name, Item = "构造" });
return Activator.CreateInstance(v.Key);
}).OfType().ToArray();
list.AddRange(sysArr);
SystemGroups.Add(i, list);
}
}
private int Set(Type type, int level)
{
if (!SystemTypes.Contains(type))
throw new Exception($"OrderAttribute设置错误,与目标不属于同一世界。类型:{type}。");
if (level > 10) throw new Exception($"OrderAttribute设置错误,导致死循环。类型:{type}。");
var attr = type.GetCustomAttribute();
if (attr != null)
{
level++;
var num = Set(attr.SystemType, level);
TypeOrder[type] = num + (int)attr.Order;
}
else
{
TypeOrder[type] = 0;
}
return TypeOrder[type];
}
///
/// 开启世界主循环
///
public void Start()
{
Stoped = false;
Task.Run(Loop); //不要使用Thread,可以使用ThreadPool
}
private void Loop()
{
var sw = new Stopwatch();
while (!Stoped)
{
Frame = DateTime.Now;
var wt = new WorkTimes();
wt.Key = $"{Description} 周期:{Interval}";
sw.Restart();
try
{
BeforeUpdate(wt.Items);
Update(wt.Items);
AfterUpdate(wt.Items);
}
catch (Exception ex)
{
Console.WriteLine(ex);
}
sw.Stop();
var workTimes = (int)sw.ElapsedMilliseconds;
var ms = Interval - workTimes;
//sw.Start();
if (ms > 0) Thread.Sleep(ms); //不要使用Task.Delay().Wait()
//sw.Stop();
//var total = sw.ElapsedMilliseconds;
wt.Total = workTimes;
FrameInfo(wt);
}
}
public void Stop()
{
Stoped = true;
}
private void Update(List list)
{
var wt = new WorkTimes();
wt.Key = "读取PLC数据";
var sw = new Stopwatch();
sw.Start();
LoadPlcData(wt.Items);
sw.Stop();
wt.Total = sw.ElapsedMilliseconds;
list.AddSafe(wt);
wt = new WorkTimes();
wt.Key = "系统业务";
sw.Restart();
DoLogics(wt.Items);
sw.Stop();
wt.Total = sw.ElapsedMilliseconds;
list.AddSafe(wt);
}
private void LoadPlcData(List list)
{
Parallel.ForEach(this.GetDataBlocks(), db =>
{
var channel = new Channel
{
World = GetType().Name,
Stage = "LoadPlcData",
System = "",
Item = $"{db.Entity.PLCInfo.IP}_{db.Entity.No}"
};
var sw = new Stopwatch();
sw.Start();
try
{
db.RefreshData();
}
catch (Exception ex)
{
this.Ex().Publish(channel, ex.GetBaseException().Message);
}
sw.Stop();
list.AddSafe(new WorkTimes
{ Key = $"{db.Entity.PLCInfo.IP}/{db.Entity.No}", Total = sw.ElapsedMilliseconds });
});
}
private void DoLogics(List list)
{
foreach (var group in SystemGroups)
{
var wt = new WorkTimes();
wt.Key = $"组{group.Key}";
var sw = new Stopwatch();
sw.Restart();
Parallel.ForEach(group.Value, sys =>
{
var wt2 = new WorkTimes();
wt2.Key = sys.Description;
var sw2 = new Stopwatch();
sw2.Start();
try
{
sys.Update(wt2.Items);
}
catch (Exception ex)
{
Console.ForegroundColor = ConsoleColor.Red;
Console.WriteLine(ex.GetBaseException().Message);
Console.ResetColor();
}
sw2.Stop();
wt2.Total = sw2.ElapsedMilliseconds;
list.AddSafe(wt2);
});
sw.Stop();
wt.Total = sw.ElapsedMilliseconds;
//list.AddSafe(wt);
}
}
protected virtual void BeforeUpdate(List list)
{
}
protected virtual void AfterUpdate(List list)
{
}
#endregion Dynamic
}
public interface ILog
{
}
public class WorldEx : EntityEx
{
private readonly ConcurrentQueue ChannelList = new();
private readonly RedisClient Redis = new(Configs.DebugRedisUrl);
private DateTime SubTime = DateTime.Now;
public WorldEx(World ent) : base(ent)
{
return;
Redis.Subscribe("Login", (channel, msg) =>
{
ChannelList.Clear();
foreach (var m in msg.ToString().Split(',')) ChannelList.Enqueue(m);
SubTime = DateTime.Now;
Console.WriteLine($"调试工具正在使用中,已订阅:{msg}");
});
}
public void Publish(Channel channel, string msg)
{
if ((DateTime.Now - SubTime).TotalSeconds > 20)
return;
var flag = false;
flag = ChannelList.Any(v =>
{
var b = Regex.Match(channel.ToString(), $"^{v.Replace("*", ".*")}$");
return b.Success;
});
if (flag)
Redis.Publish(channel.ToString(), msg);
}
}
public class WorkTimes
{
public string Key { get; set; } = "";
public long Total { get; set; }
public List Items { get; set; } = new();
public override string ToString()
{
return $"{Key},明细:{Items.Count},耗时:{Total}";
}
public string GetInfo()
{
var str = $"[{ToString()}]";
if (Items.Count > 0) str += $" > {Items.MaxBy(v => v.Total)?.GetInfo()}";
return str;
}
}
public abstract class AttrClass where T : Attribute
{
public AttrClass()
{
Attr = GetType().GetCustomAttribute();
}
public T? Attr { get; }
}
public abstract class DescriptionClass : AttrClass
{
public string Description => Attr != null ? Attr.Description : GetType().Name;
}