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							- namespace Core.Util.Extension
 
- {
 
-     /// <summary>
 
-     ///     位运算操作
 
-     /// </summary>
 
-     public static class BitExtension
 
-     {
 
-         #region ushort 
 
-         /// <summary>
 
-         /// 设置指定位置的位值的值
 
-         /// </summary>
 
-         /// <param name="value">ushort对象</param>
 
-         /// <param name="position">指定位置</param>
 
-         /// <param name="flag">值</param>
 
-         /// <returns></returns>
 
-         public static ushort SetBit(this ushort value, int position, bool flag)
 
-         {
 
-             return SetBits(value, position, 1, flag ? (byte) 1 : (byte) 0);
 
-         }
 
-         /// <summary>
 
-         /// 批量设置指定位置的位值的值
 
-         /// </summary>
 
-         /// <param name="value">ushort对象</param>
 
-         /// <param name="position">开始位置</param>
 
-         /// <param name="length">长度</param>
 
-         /// <param name="bits">值</param>
 
-         /// <returns></returns>
 
-         public static ushort SetBits(this ushort value, int position, int length, ushort bits)
 
-         {
 
-             if (length <= 0 || position >= 16) return value;
 
-             var mask = (2 << (length - 1)) - 1;
 
-             value &= (ushort) ~(mask << position);
 
-             value |= (ushort) ((bits & mask) << position);
 
-             return value;
 
-         }
 
-         /// <summary>
 
-         /// 获取指定位置的值
 
-         /// </summary>
 
-         /// <param name="value">ushort对象</param>
 
-         /// <param name="position">指定位置</param>
 
-         /// <returns></returns>
 
-         public static bool GetBit(this ushort value, int position)
 
-         {
 
-             return GetBits(value, position, 1) == 1;
 
-         }
 
-         /// <summary>
 
-         /// 批量获取指定位置的值
 
-         /// </summary>
 
-         /// <param name="value">ushort对象</param>
 
-         /// <param name="position">开始位值</param>
 
-         /// <param name="length">长度</param>
 
-         /// <returns></returns>
 
-         public static ushort GetBits(this ushort value, int position, int length)
 
-         {
 
-             if (length <= 0 || position >= 16) return 0;
 
-             var mask = (2 << (length - 1)) - 1;
 
-             return (ushort) ((value >> position) & mask);
 
-         }
 
-         #endregion
 
-         #region byte
 
-         /// <summary>
 
-         /// 设置指定位置的值
 
-         /// </summary>
 
-         /// <param name="value">byte对象</param>
 
-         /// <param name="position">指定位置</param>
 
-         /// <param name="flag">设置值</param>
 
-         /// <returns></returns>
 
-         public static byte SetBit(this byte value, int position, bool flag)
 
-         {
 
-             if (position >= 8) return value;
 
-             var mask = (2 << (1 - 1)) - 1;
 
-             value &= (byte) ~(mask << position);
 
-             value |= (byte) (((flag ? 1 : 0) & mask) << position);
 
-             return value;
 
-         }
 
-         /// <summary>
 
-         /// 获取指定位置的值
 
-         /// </summary>
 
-         /// <param name="value">byte对象</param>
 
-         /// <param name="position">指定位置</param>
 
-         /// <returns></returns>
 
-         public static bool GetBit(this byte value, int position)
 
-         {
 
-             if (position >= 8) return false;
 
-             var mask = (2 << (1 - 1)) - 1;
 
-             return (byte) ((value >> position) & mask) == 1;
 
-         }
 
-         #endregion
 
-         #region uint
 
-         /// <summary>
 
-         /// 设置指定位置的位值的值
 
-         /// </summary>
 
-         /// <param name="value">uint对象</param>
 
-         /// <param name="position">指定位置</param>
 
-         /// <param name="flag">值</param>
 
-         /// <returns></returns>
 
-         public static uint SetBit(this uint value, int position, bool flag)
 
-         {
 
-             return SetBits(value, position, 1, flag ? (byte) 1 : (byte) 0);
 
-         }
 
-         /// <summary>
 
-         /// 批量设置指定位置的位值的值
 
-         /// </summary>
 
-         /// <param name="value">uint对象</param>
 
-         /// <param name="position">开始位置</param>
 
-         /// <param name="length">长度</param>
 
-         /// <param name="bits">值</param>
 
-         /// <returns></returns>
 
-         public static uint SetBits(this uint value, int position, int length, uint bits)
 
-         {
 
-             if (length <= 0 || position >= 32) return value;
 
-             var mask = (2 << (length - 1)) - 1;
 
-             value &= (uint) ~(mask << position);
 
-             value |= (uint) ((bits & mask) << position);
 
-             return value;
 
-         }
 
-         /// <summary>
 
-         /// 获取指定位置的值
 
-         /// </summary>
 
-         /// <param name="value">uint对象</param>
 
-         /// <param name="position">指定位置</param>
 
-         /// <returns></returns>
 
-         public static bool GetBit(this uint value, int position)
 
-         {
 
-             return GetBits(value, position, 1) == 1;
 
-         }
 
-         /// <summary>
 
-         /// 批量获取指定位置的值
 
-         /// </summary>
 
-         /// <param name="value">uint对象</param>
 
-         /// <param name="position">开始位值</param>
 
-         /// <param name="length">长度</param>
 
-         /// <returns></returns>
 
-         public static uint GetBits(this uint value, int position, int length)
 
-         {
 
-             if (length <= 0 || position >= 32) return 0;
 
-             var mask = (2 << (length - 1)) - 1;
 
-             return (uint) ((value >> position) & mask);
 
-         }
 
-         #endregion
 
-         #region ulong
 
-         /// <summary>
 
-         /// 设置指定位置的位值的值
 
-         /// </summary>
 
-         /// <param name="value">ulong对象</param>
 
-         /// <param name="position">指定位置</param>
 
-         /// <param name="flag">值</param>
 
-         /// <returns></returns>
 
-         public static ulong SetBit(this ulong value, int position, bool flag)
 
-         {
 
-             return SetBits(value, position, 1, flag ? (byte) 1 : (byte) 0);
 
-         }
 
-         /// <summary>
 
-         /// 批量设置指定位置的位值的值
 
-         /// </summary>
 
-         /// <param name="value">ulong对象</param>
 
-         /// <param name="position">开始位置</param>
 
-         /// <param name="length">长度</param>
 
-         /// <param name="bits">值</param>
 
-         /// <returns></returns>
 
-         public static ulong SetBits(this ulong value, int position, int length, ulong bits)
 
-         {
 
-             if (length <= 0 || position >= 64) return value;
 
-             var mask = (ulong) (2 << (length - 1)) - 1;
 
-             value &= ~(mask << position);
 
-             value |= (bits & mask) << position;
 
-             return value;
 
-         }
 
-         /// <summary>
 
-         /// 获取指定位置的值
 
-         /// </summary>
 
-         /// <param name="value">ulong对象</param>
 
-         /// <param name="position">指定位置</param>
 
-         /// <returns></returns>
 
-         public static bool GetBit(this ulong value, int position)
 
-         {
 
-             return GetBits(value, position, 1) == 1;
 
-         }
 
-         /// <summary>
 
-         /// 批量获取指定位置的值
 
-         /// </summary>
 
-         /// <param name="value">ulong对象</param>
 
-         /// <param name="position">开始位值</param>
 
-         /// <param name="length">长度</param>
 
-         /// <returns></returns>
 
-         public static ulong GetBits(this ulong value, int position, int length)
 
-         {
 
-             if (length <= 0 || position >= 64) return 0;
 
-             var mask = (ulong) (2 << (length - 1)) - 1;
 
-             return (value >> position) & mask;
 
-         }
 
-         #endregion
 
-     }
 
- }
 
 
  |