using DBHelper;
using System;
using System.Collections.Generic;
using System.Linq;
using WCS.Core;
using WCS.Entity;
using WCS.Entity.Protocol;
using WCS.Entity.Protocol.SRM;
using WCS.Service.Extensions;
using WCS.Service.Handlers;
namespace WCS.Service.Works.Station
{
///
/// 涂布入库
///
[WorkTitle(typeof(CoatingHandler), "涂布入库")]
public class 涂布入库 : Work
{
protected override void Do(StationDeviceGroup obj)
{
obj.EX(obj =>
{
var station = obj.Entity.CODE;
#region 处理新增AGV任务
DB.Do(db =>
{
//找到所有的AGV任务
var agvTasks = db.Default.Set().Where(v => v.Station == station && v.TaskType == AGVTaskType.入库)
.Where(v => v.Status < AGVTaskStatus.完成).ToArray();
foreach (var agvtask in agvTasks)
{
var position = agvtask.Position;
if (!ProtocolProxy.AllDatas.ContainsKey(position))
ProtocolProxy.AllDatas[position] = new ProdLineData();
var pld = ProtocolProxy.AllDatas[position] as ProdLineData;
pld.Frame = LogicHandler.Frame;
pld.Code = position;
pld.TaskList.Add(agvtask);
if (agvtask.Status == AGVTaskStatus.新建)
{
var qty = db.Default.Set().Where(v => v.TaskType == AGVTaskType.入库 && v.Status > AGVTaskStatus.新建 && v.Status < AGVTaskStatus.完成)
.Where(v => v.Position == agvtask.Position).Count();
if (qty >= 2)
{
throw new Exception($"{agvtask.Position}正在执行的入库任务数量已达{qty},暂停入库");
}
//暂时管控同一时间被确认的任务数为1
if (db.Default.Set().Any(v => v.Status == AGVTaskStatus.确认 && v.Station == obj.Entity.CODE)) continue;
agvtask.Station = obj.Entity.CODE;
agvtask.Status = AGVTaskStatus.确认;
agvtask.UpdateTime = DateTime.Now;
db.Default.SaveChanges();
}
else if (agvtask.Status < agvtask.AGVStatus)
{
if (agvtask.AGVStatus == AGVTaskStatus.请求_允许)
{
if (obj.Items.Any(v => !v.Data3.Status.HasFlag(StationStatus.高位))) continue;
if (obj.Items.Any(v => !v.Data3.Status.HasFlag(StationStatus.自动))) continue;
if (obj.Items.Any(v => v.Data2.Status.HasFlag(IstationStatus.光电状态))) continue;
if (obj.Items.Any(v => v.Data3.Status.HasFlag(StationStatus.运行状态位))) continue;
if (obj.Items.Any(v => v.Data2.Tasknum > 10000)) continue;
agvtask.Status = agvtask.AGVStatus;
agvtask.UpdateTime = DateTime.Now;
db.Default.SaveChanges();
}
else if (agvtask.AGVStatus == AGVTaskStatus.取放完成)
{
if (obj.Items.Any(v => v.Data2.Status.HasFlag(IstationStatus.AGV放货完成信号))) throw new WarnException("顶升下降信号未清除");
if (obj.Items.Any(v => !v.Data2.Status.HasFlag(IstationStatus.光电状态))) throw new WarnException("AGV放货完成后输送线无光电信号");
agvtask.Status = agvtask.AGVStatus;
agvtask.UpdateTime = DateTime.Now;
db.Default.SaveChanges();
foreach (var dev in obj.Items)
{
dev.Data.Istation521Status = IstationStatus.AGV放货完成信号;
}
}
else if (Ltc.Do(agvtask, v => v.AGVStatus == AGVTaskStatus.完成))
{
agvtask.Status = agvtask.AGVStatus;
agvtask.UpdateTime = DateTime.Now;
db.Default.SaveChanges();
}
else if (Ltc.Do(agvtask, v => v.AGVStatus == AGVTaskStatus.取消))
{
agvtask.Status = agvtask.AGVStatus;
agvtask.UpdateTime = DateTime.Now;
db.Default.SaveChanges();
}
}
}
});
#endregion 处理新增AGV任务
});
}
protected override bool SelectDevice(WCS_DEVICE dev)
{
return dev.CODE == "G1386" || dev.CODE == "G1394";
}
}
///
/// 涂布入库分配巷道
///
[WorkTitle(typeof(CoatingHandler), "涂布入库分配巷道")]
public class 涂布入库分配巷道 : Work
{
protected override void Do(StationDeviceGroup obj)
{
obj.EX(obj =>
{
var code = obj.Entity.CODE;
//当前组有一个运行的设备就停止执行
foreach (var item in obj.Items)
{
var dev = Device.Find(item.Entity.CODE).Create();
if (!dev.Data2.Status.HasFlag(IstationStatus.光电状态)) throw new DoException("无光电");
if (dev.Data.VoucherNo != dev.Data2.VoucherNo)
throw new WarnException($"等待任务[{dev.Data2.Tasknum}]执行--凭证号不一致[{dev.Data.VoucherNo}][{dev.Data2.VoucherNo}]");
if (dev.Data3.Status.HasFlag(StationStatus.运行状态位)) throw new WarnException("设备运行中");
if (dev.Data2.Tasknum > 10000 && dev.Data2.Request != IstationRequest.请求分配目标地址)
throw new WarnException("有任务无请求");
}
//获取需要进行巷道分配的设备
var devs = obj.TaskedDeviceGetNextAddress() ?? throw new WarnException("无可用任务");
DB.Do(db =>
{
var taskIds = devs.Select(p => p.Data2.Tasknum);
var tasks = db.Default.Set().Where(p => taskIds.Any(v => v == p.ID)).ToList();
var res = WMS.GetTunnelList(tasks.Select(v => v.WMSTASK.ToString()).ToList(), code);
if (string.IsNullOrEmpty(res.TunnelNum)) throw new WarnException($"WMS未返回巷道");
var tunnelNo = res.TunnelNum.Split(',').Select(v => "TY" + v).ToList();
var tunnels = Device.Where(v => tunnelNo.Contains(v.CODE)).ToList();
List tunnelInfos = new List();
foreach (var item in tunnels)
{
//当前巷道的取货点
var allIn = Device.Where(v => v.Is(DF.SRM涂布取货)) //一楼所有取货点
.Where(v => v.ROUTES.Any(p => p.NEXT == item)) //下一个点为当前巷道的取货点
.Select(v => v.CODE)
.ToList();
var q = Device.Where(v => v.IsConv() && v.ROUTES.Any(p => p.NEXT != null && allIn.Contains(p.NEXT.CODE))) //下一个目标地址包含取货点的设备
.Select(v => v.Create()) //取所有可以到达取货点设备的信息
.Where(v => !v.Data3.Status.HasFlag(StationStatus.运行状态位) && !v.Data2.Status.HasFlag(IstationStatus.光电状态) && v.Data2.Tasknum < 10000)//筛选出空闲的路径点,此处因输送机都是一个动力,因此可以先找路径点再找设备组
.Distinct()
.FirstOrDefault();//去一次重
if (q == null) continue;
var dev = Device.Where(p => p.CODE.StartsWith("G") && p.DEVICEGROUP.Any(d => d.MEMBER == q.Entity)).OrderBy(p => p.CODE).FirstOrDefault();
tunnelInfos.Add(new TunnelInfo
{
Tunnel = item,
taskIN = dev, //找到放货点设备所在组
SRM = Device.Where(p => p.IsSC()).FirstOrDefault(p => item.ROUTES.Any(d => d.NEXT.CODE == p.CODE)).Create()
});
}
//筛选出优先级最高的可用巷道
var tunnelInfo = tunnelInfos.Where(v => { try { return v.SRM.Data3.SCAlarm == 0 && v.SRM.Data2.SRMMode == SCMode.远程 && v.SRM.Data2.SRMStatus == SCRunStatus.空闲; } catch { return false; } })
.Where(v => !db.Default.Set().Any(p => p.Priority > 0 && p.DEVICE == v.SRM.Entity.CODE && p.STATUS < TaskStatus.堆垛机完成))
.OrderBy(v => tunnelNo.IndexOf(v.Tunnel.CODE)).FirstOrDefault();
if (tunnelInfo == null) throw new WarnException("无可用巷道");
//开始向设备中写入任务信息
foreach (var item in devs)
{
var dev = Device.Find(item.Entity.CODE).Create();
var task = tasks.FirstOrDefault(p => p.ID == dev.Data2.Tasknum);
task.DEVICE = tunnelInfo.SRM.Entity.CODE;
task.TUNNEL = tunnelInfo.Tunnel.CODE;
task.ADDRNEXT = dev.Data.Goodsend.ToString();
task.TaskGroupKey = res.WMSTaskGroupKey;
task.ADDRTO = task.DEVICE;
db.Default.SaveChanges();
var msg = $"下达从{obj.Entity.CODE}移动至{dev.Data.Goodsend}的PLC指令。同时将任务分配至[{ task.TUNNEL }]-[{task.DEVICE}]";
msg += $"[{dev.Data.Tasknum}][{obj.Entity.CODE}][{dev.Data.Goodsend}][{tunnelInfo.SRM.Entity.CODE}][{dev.Data.VoucherNo}[{dev.Data2.VoucherNo}]";
task.CreateStatusLog(db, msg, this.GetType());
dev.Data.Tasknum = task.ID;
dev.Data.Goodsstart = obj.Entity.CODE.Replace("G", "").ToShort();
dev.Data.Goodsend = tunnelInfo.taskIN.CODE.Replace("G", "").ToShort();
dev.Data.Goodsnum = (short)devs.Count();
dev.Data.CmdType = IstationCmdType.分配目标地址;
dev.Data.VoucherNo++;
}
});
});
}
protected override bool SelectDevice(WCS_DEVICE dev)
{
return dev.CODE == "G2" || dev.CODE == "G3";
}
}
///
/// 涂布入库分配巷道
///
[WorkTitle(typeof(CoatingHandler), "涂布入库分配巷道")]
public class 涂布入库旋转台二次分配巷道 : Work
{
protected override void Do(StationDeviceGroup obj)
{
throw new NotImplementedException();
}
protected override bool SelectDevice(WCS_DEVICE dev)
{
throw new NotImplementedException();
}
}
}