using System; using System.Collections.Generic; using System.Runtime.Serialization; using System.Text; namespace WCS.Entity { [DataContract] public class Playerback { [DataMember(Order = 0)] public string ClientID { get; set; } [DataMember(Order = 1)] public int Secondes { get; set; } [DataMember(Order = 2)] public int Speed { get; set; } = 1; [DataMember(Order = 3)] public DateTime HeartBeat { get; set; } } }