| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278 | using System.Collections.Concurrent;using System.Diagnostics;using System.Reflection;namespace WCS.Core{    public abstract class SystemBase : DescriptionClass    {        public World World { get; private set; }        public SystemBase()        {            var attr = this.GetType().GetCustomAttribute<BelongToAttribute>();            if (attr != null)            {                var wt = attr.WorldType;                this.World = World.Worlds.Where(v => v.GetType() == wt).First();            }        }        public abstract List<object> GetObjects();        public abstract void Update(List<WorkTimes> list);    }    public abstract class SystemBase<T> : SystemBase    {        public List<T> Objects { get; set; }        /// <summary>        /// 对所有Objects并行循环执行Do        /// </summary>        protected abstract bool ParallelDo { get; }        /// <summary>        /// 保存日志到文件        /// </summary>        protected abstract bool SaveLogsToFile { get; }        public SystemBase()        {            Objects = Create();//.Select(v=>Activator.CreateInstance(typeof(T),v)).OfType<T>().ToList();        }        public override void Update(List<WorkTimes> list)        {            if (ParallelDo)            {                Parallel.ForEach(Objects, new ParallelOptions { MaxDegreeOfParallelism = 256 }, obj =>                {                    var sw = new Stopwatch();                    sw.Start();                    InvokeDo(obj);                    sw.Stop();                    list.AddSafe(new WorkTimes { Key = $"{obj?.ToString()}", Total = sw.ElapsedMilliseconds });                });            }            else            {                foreach (var obj in Objects)                {                    var sw = new Stopwatch();                    sw.Start();                    InvokeDo(obj);                    sw.Stop();                    list.AddSafe(new WorkTimes { Key = $"{obj?.ToString()}", Total = sw.ElapsedMilliseconds });                }            }        }        private void InvokeDo(T obj)        {            var channel = new Channel            {                World = World.Description,                Stage = "DoLogics",                System = Description,                Item = obj.ToString()            };            try            {                if (channel.Item == "1")                {                    var a = 1;                }                Ltc.SetChannel(channel);                World.OnInternalLog(channel, "开始");                Do(obj);            }            catch (Exception ex)            {                World.OnError(channel, ex);            }            finally            {                World.OnInternalLog(channel, "结束");                World.Publish();            }        }        public abstract List<T> Create();        public abstract void Do(T obj);        public override List<object> GetObjects()        {            return Objects.OfType<object>().ToList();        }    }    public abstract class DeviceSystem<T> : SystemBase<T> where T : EntityEx<Device>    {        public override List<T> Create()        {            var t = typeof(T);            while (true)            {                if (t.IsGenericType)                {                    break;                }                t = t.BaseType;            }            var types = t.GetGenericArguments();            var list = Device.All.Where(v => types.All(d => v.HasProtocol(d)))                .Where(v => Select(v))                .Select(v => Activator.CreateInstance(typeof(T), v, this.World)).OfType<T>().ToList();//此时才实例化Protocol            if (list.Count == 0)            {                //throw new Exception($"{this.GetType().Name}未匹配到任何Device");            }            return list;        }        /// <summary>        /// 筛选出需要实例化Protocol的Device        /// </summary>        /// <param name="dev"></param>        /// <returns></returns>        public abstract bool Select(Device dev);        //public abstract List<Device> CreateDevices();    }    public abstract class ServiceSystem<T, TR> : SystemBase    {        private ConcurrentQueue<Action<List<WorkTimes>>> Actions = new ConcurrentQueue<Action<List<WorkTimes>>>();        public TR Invoke(T obj)        {            var flag = false;            TR result = default(TR);            Actions.Enqueue(list =>            {                var sw = new Stopwatch();                sw.Start();                try                {                    result = InvokeDo(obj);                }                finally                {                    sw.Stop();                    list.AddSafe(new WorkTimes { Key = $"{obj?.ToString()}", Total = sw.ElapsedMilliseconds });                    flag = true;                }            });            SpinWait.SpinUntil(() => flag);            return result;        }        protected abstract TR Do(T obj);        public override List<object> GetObjects()        {            return new List<object>();        }        public override void Update(List<WorkTimes> list)        {            while (Actions.TryDequeue(out var act))            {                act(list);            }        }        private TR InvokeDo(T obj)        {            var channel = new Channel            {                World = World.Description,                Stage = "DoLogics",                System = Description,                Item = obj.ToString()            };            try            {                Ltc.SetChannel(channel);                World.OnInternalLog(channel, "开始");                return Do(obj);            }            catch (Exception ex)            {                throw;            }            finally            {                World.OnInternalLog(channel, "结束");                World.Publish();            }        }    }    public abstract class ServiceSystem<T> : SystemBase    {        private ConcurrentQueue<Action<List<WorkTimes>>> Actions = new ConcurrentQueue<Action<List<WorkTimes>>>();        public void Invoke(T obj)        {            Actions.Enqueue(list =>            {                var sw = new Stopwatch();                sw.Start();                try                {                    InvokeDo(obj);                }                finally                {                    sw.Stop();                    list.AddSafe(new WorkTimes { Key = $"{obj?.ToString()}", Total = sw.ElapsedMilliseconds });                }            });        }        protected abstract void Do(T obj);        private void InvokeDo(T obj)        {            var channel = new Channel            {                World = World.Description,                Stage = "DoLogics",                System = Description,                Item = obj.ToString()            };            try            {                Ltc.SetChannel(channel);                World.OnInternalLog(channel, "开始");                Do(obj);            }            catch (Exception ex)            {                throw;            }            finally            {                World.OnInternalLog(channel, "结束");                World.Publish();            }        }        public override List<object> GetObjects()        {            return new List<object>();        }        public override void Update(List<WorkTimes> list)        {            while (Actions.TryDequeue(out var act))            {                act(list);            }        }    }}
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