| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250 | using PlcSiemens.O;using PlcSiemens.Protocol.Iso;using System.Net;using System.Net.Sockets;using ByteBuffer = PlcSiemens.O.ByteBuffer;namespace PlcSiemens.Communication{    /// <summary>    /// 采用同步通信机制    /// </summary>    public class IsoSocket : IIsoSender    {        private Socket _socket;        public bool Connected        {            get            {                try                {                    if (_socket == null)                        return false;                    //return _socket.Connected;                    //return _socket.Connected && (!(_socket.Available == 0) || !_socket.Poll(1000, SelectMode.SelectRead));                    return !(!_socket.Connected || (_socket.Poll(1000, SelectMode.SelectRead) && (_socket.Available == 0)));                }                catch                {                    return false;                }            }        }        private Action<MessageEvent> _messageAction;        public void RegisterMessage(Action<MessageEvent> messageAction)        {            if (messageAction == null) throw new ArgumentNullException("messageAction");            _messageAction = messageAction;        }        private void OnMessage(string methode, string message)        {            if (_messageAction != null)                _messageAction.Invoke(new MessageEvent(methode, message));        }        private int _connecting;//连接中        private bool conneted = false;        public bool Connect(string ip, int port)        {            try            {                conneted = false;                if (Interlocked.CompareExchange(ref _connecting, 1, 0) != 0)                {                    OnMessage("Connect", "连接正在处理中");                    return false;                }                _socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);                _socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReceiveTimeout, 1000);                _socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.SendTimeout, 1000);                IPEndPoint server = new IPEndPoint(IPAddress.Parse(ip), 102);                //_socket.Connect(server);                //return true;                timeoutObject.Reset();                _socket.BeginConnect(server, new AsyncCallback(Callback), _socket);                if (!timeoutObject.WaitOne(1000))                {                    _socket.Close();                    conneted = false;                }                return conneted;            }            catch (Exception ex)            {                OnMessage("Connect", "连接异常:{ex.Message}");                return false;            }            finally            {                Interlocked.CompareExchange(ref _connecting, 0, 1);            }        }        private ManualResetEvent timeoutObject = new ManualResetEvent(false);        private void Callback(IAsyncResult result)        {            try            {                var client = result.AsyncState as Socket;                if (client != null)                {                    client.EndConnect(result);                    conneted = true;                }            }            catch (Exception ex)            {                conneted = false;            }            finally            {                timeoutObject.Set();            }        }        private bool IsActive()        {            if (!Connected)            {                OnMessage("SendRecive", "未连接到PLC设备");                return false;            }            if (Interlocked.CompareExchange(ref _sending, 1, 0) != 0)            {                OnMessage("SendRecive", "正在处理中");                return false;            }            return true;        }        private int _sending;//发送中        public byte[] SendRecive(byte[] sendBytes, int length)        {            try            {                if (!IsActive())                    return null;                var sendStr = BitConverter.ToString(sendBytes, 0, length);                //Console.WriteLine($"{DateTime.Now.ToString("HH:mm:ss ffff")}[Send]({length}):{sendStr}");                _socket.Send(sendBytes, length, SocketFlags.None);                byte[] bReceive = new byte[1024 * 8];                var resLength = _socket.Receive(bReceive, SocketFlags.None);                var recvStr = BitConverter.ToString(bReceive, 0, resLength);                //Console.WriteLine($"{DateTime.Now.ToString("HH:mm:ss ffff")}[Recv]({resLength}):{recvStr}");                var receiveBytes = new byte[resLength];                Array.Copy(bReceive, 0, receiveBytes, 0, resLength);                return receiveBytes;            }            catch (System.Net.Sockets.SocketException ex)            {                _socket.Close();                OnMessage("Send", "连接断开:" + ex.Message);                return null;            }            catch (Exception ex)            {                OnMessage("Send", "发送异常:" + ex.Message);                return null;            }            finally            {                Interlocked.CompareExchange(ref _sending, 0, 1);            }        }        private TResponse GetResponse<TResponse>(byte[] resBytes, bool isContainHeader = true)            where TResponse : IBuildResponse, new()        {            ByteBuffer buffer = ByteBuffer.Allocate();            buffer.Push(resBytes);            if (isContainHeader)            {                IsoDataPdu pdu = new IsoDataPdu();                pdu.Build(buffer);                if (resBytes.Length != pdu.Length)                    return default(TResponse);            }            TResponse response = new TResponse();            response.Build(buffer);            return response;        }        private ByteBuffer GetByteBuffer<TRequest>(TRequest request, bool isContainHeader = true)            where TRequest : IBuildRequest, new()        {            if (request == null) throw new ArgumentNullException("request");            request.Build();            var bufferData = request.GetBuffer();            ByteBuffer buffer = ByteBuffer.Allocate();            if (isContainHeader)            {                //构建ISO头部                IsoDataPdu pdu = new IsoDataPdu { Length = (ushort)bufferData.WriteIndex };                pdu.Build();                pdu.GetBuffer(buffer);            }            buffer.Push(bufferData.Buffer, bufferData.WriteIndex);            return buffer;        }        /// <summary>        /// 不含ISO头的请求        /// </summary>        /// <typeparam name="TRequest"></typeparam>        /// <typeparam name="TResponse"></typeparam>        /// <param name="request"></param>        /// <returns></returns>        public TResponse Send<TRequest, TResponse>(TRequest request) where TRequest : IBuildRequest, new() where TResponse : IBuildResponse, new()        {            var buffer = GetByteBuffer(request, false);            var resByte = SendRecive(buffer.Buffer, buffer.WriteIndex);            if (resByte == null || resByte.Length == 0) return default(TResponse);            return GetResponse<TResponse>(resByte, false);        }        /// <summary>        /// 包含ISO头的请求        /// </summary>        /// <typeparam name="TRequest"></typeparam>        /// <typeparam name="TResponse"></typeparam>        /// <param name="request"></param>        /// <returns></returns>        public TResponse IsoSend<TRequest, TResponse>(TRequest request) where TRequest : IBuildRequest, new() where TResponse : IBuildResponse, new()        {            var buffer = GetByteBuffer(request);            var resByte = SendRecive(buffer.Buffer, buffer.WriteIndex);            if (resByte == null)                return default(TResponse);            return GetResponse<TResponse>(resByte);        }    }}
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