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- using System.ComponentModel;
- using WCS.Core;
- using WCS.WorkEngineering.Extensions;
- using WCS.WorkEngineering.Worlds;
- namespace WCS.WorkEngineering.Systems
- {
- /// <summary>
- /// 无交互系统
- /// </summary>
- [BelongTo(typeof(MainWorldd))]
- [Description("无交互系统")]
- public class NoInteractionSystems : DeviceSystem<Station>
- {
- public NoInteractionSystems()
- {
- }
- protected override bool ParallelDo => true;
- protected override bool SaveLogsToFile => true;
- public override void Do(Station obj)
- {
- }
- public override bool Select(Device dev)
- {
- return dev.Code == "1011";
- }
- }
- }
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