123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455 |
- using FreeRedis;
- using System.Collections.Concurrent;
- using System.ComponentModel;
- using System.Diagnostics;
- using System.Reflection;
- using System.Runtime.InteropServices;
- using System.Text.RegularExpressions;
- namespace WCS.Core
- {
- /// <summary>
- /// 世界用来管理下属System的执行周期,此为默认世界。也可以通过继承此类创建多个不同世界,不同世界的执行周期相互独立,不受其它世界延迟干扰。
- /// </summary>
- [Description("默认世界")]
- public abstract class World : DescriptionClass
- {
- [DllImport("winmm.dll", EntryPoint = "timeBeginPeriod")]
- public static extern uint MM_BeginPeriod(uint uMilliseconds);
- [DllImport("winmm.dll", EntryPoint = "timeEndPeriod")]
- public static extern uint MM_EndPeriod(uint uMilliseconds);
- #region Static
- /// <summary>
- /// 世界是否启用成功
- /// </summary>
- public static bool IsStart = false;
- private static List<World> _Worlds;
- internal static List<World> Worlds
- {
- get
- {
- if (_Worlds == null)
- {
- _Worlds = new List<World>();
- //_Worlds.Add(new World());//默认世界
- var arr = AppDomain.CurrentDomain.GetAssemblies().Select(v => v.GetTypes()).SelectMany(v => v).Where(v => typeof(World).IsAssignableFrom(v) && v != typeof(World)).Select(v => Activator.CreateInstance(v)).OfType<World>().ToArray();//自定义世界
- _Worlds.AddRange(arr);
- }
- return _Worlds;
- }
- }
- public static T GetWorldInstance<T>() where T : World
- {
- return (T)Worlds.First(v => v.GetType() == typeof(T));
- }
- public static T GetSystemInstance<T>() where T : SystemBase
- {
- try
- {
- return (T)Worlds.SelectMany(v => v.Systems).First(v => v.GetType() == typeof(T));
- }
- catch (Exception ex)
- {
- throw new Exception($"系统:{typeof(T).Name}未设置BelongToAttribute");
- }
- }
- public static void StartAll()
- {
- MM_BeginPeriod(1);
- Worlds.ForEach(w => w.Init());
- foreach (var w in Worlds.Where(x => x.SystemTypes.Length > 0))
- {
- w.Start();
- }
- var arr = Worlds.SelectMany(v => v.SystemGroups).SelectMany(v => v.Value)
- .SelectMany(v => v.GetObjects().OfType<EntityEx<Device>>().Select(d => new { Sys = v, Obj = d }))
- .GroupBy(v => v.Obj.Entity.Code)
- .Select(v => new { Code = v.Key, Systems = v.Select(d => d.Sys.GetType().Name).ToArray(), Worlds = v.Select(d => d.Sys.World.GetType().Name).Distinct().ToArray() })
- .Where(v => v.Systems.Length > 1).ToArray();
- if (arr.Length > 0)
- {
- var msgs = arr.Select(v => $"设备{v.Code}同时存在于{v.Systems.Length}个系统:({string.Join(',', v.Systems)}),{v.Worlds.Length}个世界:({string.Join(',', v.Worlds)})中").ToArray();
- var str = string.Join('\n', msgs);
- Console.ForegroundColor = ConsoleColor.DarkYellow;
- Console.WriteLine(str);
- Console.ResetColor();
- }
- IsStart = true;
- }
- public static void StopAll()
- {
- MM_EndPeriod(1);
- foreach (World w in Worlds) w.Stop();
- }
- #endregion Static
- #region Dynamic
- public bool Stoped;
- private Dictionary<Type, int> TypeOrder = new Dictionary<Type, int>();
- private Dictionary<int, List<SystemBase>> SystemGroups = new Dictionary<int, List<SystemBase>>();
- protected Type[] SystemTypes;
- /// <summary>
- /// 周期最小间隔时间(毫秒)
- /// </summary>
- protected abstract int Interval
- {
- get;
- }
- public DateTime Frame { get; private set; }
- public World()
- {
- SystemTypes = GetSystemTypes();
- }
- protected virtual Type[] GetSystemTypes()
- {
- var sysTypes = AppDomain.CurrentDomain.GetAssemblies().Select(v => v.GetTypes()).SelectMany(v => v)
- .Where(v => !v.IsAbstract)
- .Where(v => typeof(SystemBase).IsAssignableFrom(v))
- .Where(v =>
- {
- var attr = v.GetCustomAttribute<BelongToAttribute>();
- if (attr == null) return GetType() == typeof(World);
- if (attr.WorldType == this.GetType()) return true;
- return false;
- }).ToArray();
- return sysTypes;
- }
- //public List<Device> Devices;
- /// <summary>
- /// 初始化,实例化世界下的所有系统
- /// </summary>
- public virtual void Init()
- {
- try
- {
- //Devices = Protocols.Generate(this);
- foreach (var type in SystemTypes)
- {
- var sysDesc = type.GetCustomAttribute<DescriptionAttribute>()?.Description;
- Ltc.SetChannel(new Channel { World = Description, Stage = "Init", System = sysDesc ?? type.Name, Item = "排序" });
- Set(type, 0);
- }
- var arr = TypeOrder.OrderBy(v => v.Value).Select(v => v.Key).ToArray();
- var gs = TypeOrder.GroupBy(v => v.Value).OrderBy(v => v.Key).ToArray();
- for (int i = 0; i < gs.Length; i++)
- {
- var g = gs[i];
- var list = new List<SystemBase>();
- var sysArr = g.Select(v =>
- {
- var sysDesc = v.Key.GetCustomAttribute<DescriptionAttribute>()?.Description;
- Ltc.SetChannel(new Channel { World = Description, Stage = "Init", System = sysDesc ?? v.Key.Name, Item = "构造" });
- return Activator.CreateInstance(v.Key);
- }).OfType<SystemBase>().ToArray();
- list.AddRange(sysArr);
- SystemGroups.Add(i, list);
- }
- }
- catch (Exception ex)
- {
- throw;
- }
- finally
- {
- }
- }
- private int Set(Type type, int level)
- {
- if (!SystemTypes.Contains(type))
- throw new Exception($"OrderAttribute设置错误,与目标不属于同一世界。类型:{type}。");
- if (level > 10)
- {
- throw new Exception($"OrderAttribute设置错误,导致死循环。类型:{type}。");
- }
- var attr = type.GetCustomAttribute<OrderAttribute>();
- if (attr != null)
- {
- level++;
- var num = Set(attr.SystemType, level);
- TypeOrder[type] = num + (int)attr.Order;
- }
- else
- {
- TypeOrder[type] = 0;
- }
- return TypeOrder[type];
- }
- /// <summary>
- /// 开启世界主循环
- /// </summary>
- public void Start()
- {
- Stoped = false;
- Task.Run(Loop);//不要使用Thread,可以使用ThreadPool
- }
- private void Loop()
- {
- var sw = new Stopwatch();
- while (!Stoped)
- {
- this.Frame = DateTime.Now;
- WorkTimes wt = new WorkTimes();
- wt.Key = $"{this.Description} 周期:{Interval}";
- sw.Restart();
- BeforeUpdate(wt.Items);
- Update(wt.Items);
- AfterUpdate(wt.Items);
- sw.Stop();
- var workTimes = (int)sw.ElapsedMilliseconds;
- var ms = Interval - workTimes;
- //sw.Start();
- if (ms > 0)
- {
- Thread.Sleep(ms);//不要使用Task.Delay().Wait()
- }
- //sw.Stop();
- //var total = sw.ElapsedMilliseconds;
- wt.Total = workTimes;
- FrameInfo(wt);
- }
- }
- public void Stop()
- {
- Stoped = true;
- }
- private void Update(List<WorkTimes> list)
- {
- var wt = new WorkTimes();
- wt.Key = "读取PLC数据";
- var sw = new Stopwatch();
- sw.Start();
- LoadPlcData(wt.Items);
- sw.Stop();
- wt.Total = sw.ElapsedMilliseconds;
- list.AddSafe(wt);
- wt = new WorkTimes();
- wt.Key = "系统业务";
- sw.Restart();
- DoLogics(wt.Items);
- sw.Stop();
- wt.Total = sw.ElapsedMilliseconds;
- list.AddSafe(wt);
- }
- private void LoadPlcData(List<WorkTimes> list)
- {
- Parallel.ForEach(this.GetDataBlocks(), db =>
- {
- var channel = new Channel
- {
- World = GetType().Name,
- Stage = "LoadPlcData",
- System = "",
- Item = $"{db.Entity.PLCInfo.IP}_{db.Entity.No}"
- };
- var sw = new Stopwatch();
- sw.Start();
- try
- {
- db.RefreshData();
- }
- catch (Exception ex)
- {
- this.Ex().Publish(channel, ex.GetBaseException().Message);
- }
- sw.Stop();
- list.AddSafe(new WorkTimes { Key = $"{db.Entity.PLCInfo.IP}/{db.Entity.No}", Total = sw.ElapsedMilliseconds });
- });
- }
- private void DoLogics(List<WorkTimes> list)
- {
- foreach (var group in SystemGroups)
- {
- var wt = new WorkTimes();
- wt.Key = $"组{group.Key}";
- var sw = new Stopwatch();
- sw.Restart();
- Parallel.ForEach(group.Value, sys =>
- {
- var wt2 = new WorkTimes();
- wt2.Key = sys.Description;
- var sw2 = new Stopwatch();
- sw2.Start();
- try
- {
- sys.Update(wt2.Items);
- }
- catch (Exception ex)
- {
- Console.ForegroundColor = ConsoleColor.Red;
- Console.WriteLine(ex.GetBaseException().Message);
- Console.ResetColor();
- }
- sw2.Stop();
- wt2.Total = sw2.ElapsedMilliseconds;
- list.AddSafe(wt2);
- });
- sw.Stop();
- wt.Total = sw.ElapsedMilliseconds;
- //list.AddSafe(wt);
- }
- }
- protected virtual void BeforeUpdate(List<WorkTimes> list)
- {
- }
- protected virtual void AfterUpdate(List<WorkTimes> list)
- {
- }
- #endregion Dynamic
- public T GetSystem<T>() where T : SystemBase
- {
- var sys = Systems.FirstOrDefault(v => v.GetType() == typeof(T)) as T;
- if (sys == null) throw new Exception($"世界{GetType().Name}中不存在系统{typeof(T).Name}");
- return sys;
- }
- public SystemBase[] Systems
- {
- get
- {
- return SystemGroups.SelectMany(v => v.Value).ToArray();
- }
- }
- protected virtual void FrameInfo(WorkTimes wt)
- {
- if (wt.Total > 2000)
- {
- Console.ForegroundColor = ConsoleColor.Red;
- }
- Console.WriteLine(wt.GetInfo());
- Console.ResetColor();
- }
- public void Log<T>(T log) where T : ILog
- {
- var channel = Ltc.GetChannel();
- if (channel != null)
- OnLog(Ltc.GetChannel(), log);
- }
- protected internal abstract void OnError(Channel channel, Exception exception);
- protected internal abstract void OnInternalLog(Channel channel, string msg);
- protected abstract void OnLog(Channel channel, object logObj);
- protected abstract IEnumerable<string> GetChannelMsg(Channel channel);
- internal void Publish()
- {
- var channel = Ltc.GetChannel();
- if (channel != null)
- {
- var msgs = GetChannelMsg(channel);
- var msg = string.Join("\n", msgs);
- this.Ex().Publish(channel, msg);
- }
- }
- }
- public interface ILog
- {
- }
- public class WorldEx : EntityEx<World>
- {
- private RedisClient Redis = new RedisClient(Configs.DebugRedisUrl);
- private ConcurrentQueue<string> ChannelList = new ConcurrentQueue<string>();
- private DateTime SubTime = DateTime.Now;
- public WorldEx(World ent) : base(ent)
- {
- Redis.Subscribe("Login", (channel, msg) =>
- {
- ChannelList.Clear();
- foreach (var m in msg.ToString().Split(','))
- {
- ChannelList.Enqueue(m);
- }
- SubTime = DateTime.Now;
- Console.WriteLine($"调试工具正在使用中,已订阅:{msg}");
- });
- }
- public void Publish(Channel channel, string msg)
- {
- if ((DateTime.Now - SubTime).TotalSeconds > 20)
- return;
- var flag = false;
- flag = ChannelList.Any(v =>
- {
- var b = Regex.Match(channel.ToString(), $"^{v.Replace("*", ".*")}$");
- return b.Success;
- });
- if (flag)
- Redis.Publish(channel.ToString(), msg);
- }
- }
- public class WorkTimes
- {
- public string Key { get; set; } = "";
- public long Total { get; set; }
- public List<WorkTimes> Items { get; set; } = new List<WorkTimes>();
- public override string ToString()
- {
- return $"{Key},明细:{Items.Count},耗时:{Total}";
- }
- public string GetInfo()
- {
- var str = $"[{ToString()}]";
- if (Items.Count > 0) str += $" > {Items.MaxBy(v => v.Total)?.GetInfo()}";
- return str;
- }
- }
- public abstract class AttrClass<T> where T : Attribute
- {
- public T? Attr { get; private set; }
- public AttrClass()
- {
- Attr = GetType().GetCustomAttribute<T>();
- }
- }
- public abstract class DescriptionClass : AttrClass<DescriptionAttribute>
- {
- public string Description => Attr != null ? Attr.Description : GetType().Name;
- }
- }
|